grief.py – part ii

I spent a long time putting off making this post, because back when I wrote the first installment I had a clear idea in mind of what I expected the update to be. Man makes plans, the universe laughs.

I think I imagined that, in applying some work skills to my personal life, I would bring order to chaos. I would apply structure to emotion. I would build myself some train tracks so that I could hop on a little handcar and wheel myself out.

a still image from the TV show The Good Place in which a hooded ominous figure is arriving via a train-track handcart, to an audience of shocked and concerned characters

I’m not sure where I got this idea, because generally speaking I’m resistant to the idea that STEM is somehow more valid and noble a pursuit than any other field of study. At any rate, I was already having a harder time than I expected working on my game when my cat, who has featured in this blog before and who I’ve had for over a third of my life, suddenly started acting strange and we found out she had an inoperable mass in her abdomen. We got to spend a lot of time with her overall, and some real quality time for her last few days. She had been on prescription diet for chronic health reasons for a few years, so she got to have cheap kibble, steak, and sashimi.

A photo of the author's cat, a brown and black tabby with white muzzle and green eyes, sitting on the arm of a sofa looking slightly off into the distance. The cat is wearing a black collar and a pink tag that says Hello my name is Tricky.

Between the continued sick humor of the universe and a recent job change, most of my hobbies and side projects have taken a very distant third row backseat to the day-to-day for now. I’ve started reading the most campy mystery novels the used bookstore has to offer, since the characters are usually cartoonish and the plot straightforward. Sadly, I recently passed on Stabbed in the Baklava but maybe I can remedy that next trip.

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